But in addition to the graphical textures, ASCA also includes something very different: Brand New 3D Cloud Structures, which replace and/or enhance nearly every aspect of the cloud scene within the simulator! Thunderstorms are bigger, overcast is more full, light “few” humilis-type clouds are more visually appealing, and all cloud scenes are specifically tuned to match the ASCA texture content and provide maximum realism.Ī primary design focus for ASCA was performance.
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In addition, in ASCA’s Full Dynamics theme, simultaneous variation of up to 8 different texture sets (128 cloud textures total) are provided including simultaneous texture resolution to provide increased performance for certain cloud types that don’t require high resolution (such as overcast layers).ĪSCA’s graphical content includes replacements/enhancements for everything above the horizon: Cirrus clouds, Cumulus clouds, Stratus clouds, Thunderstorm clouds, Sky colors and Lighting. The technology behind ASCA includes optional tight integration with Active Sky 2016, ASP4 and ASP3D to enable features such as Real-Time Texture Dynamics, which allow you to manually change or have your textures automatically changed multiple times throughout a flight without the need to shut-down and restart your simulator! The variation experienced throughout a flight with AS16/ASP4/ASP3D + ASCA is unprecedented, especially when flying through areas of varying weather conditions and severity.
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When not using EA mode at all (Enhanced Atmospherics unchecked), all categories from ASCA are depicted.Īctive Sky Cloud Art (ASCA) is a new kind of graphics add-on for Flight Simulator X and Prepar3D that incorporates brand new technologies and content types to transform your skies and significantly increase realism, variation and dynamics. When using EA mode with Volumetric Clouds on (slider at any setting other than full left), cloud structures and cloud textures are also replaced by EA mode’s trueSKY depiction. When using EA mode, only cloud structures and cloud textures will be (optionally) available for depiction from ASCA, and all other graphics categories are replaced by P3D’s internal EA depiction. * Note: ASCA content is partially compatible with Prepar3D v5’s EA mode (Enhanced Atmospherics). ASCA TRANSFORMS YOUR SKIES! FOR FSX, FSX:SE, P3D v5*, P3D v4 and P3D v3.